Talk of The Villages Florida - View Single Post - Executive Golf Course Sand Traps...
View Single Post
 
Old 12-05-2014, 12:35 PM
tomwed tomwed is offline
Sage
Join Date: Aug 2012
Posts: 9,983
Thanks: 4
Thanked 163 Times in 158 Posts
Default

Quote:
Originally Posted by Ozzello View Post
Raking sand traps on executive course I see as a double edged sword.
I play pretty fast, and typically rake mine (and a couple other's) marks after getting out of the sand. There is a huge variety of skill sets playing these courses. Personally I would rather the 4some in front of me averaging 7 strokes a hole on par 3s , 3 holes behind the group in front of them by hole#4 and out for daily exercise with the wives.. NOT rake.
I follow the "executive rules" If I happen to be in someone's footprint, ( or the tire marks from the maintenance guys), I just improve my lie, hit and rake. Big whoop.
If you are betting, I would go with "executive rules" (agreed on prior to play) or play at a championship course, where you STILL might get stymied by a previous player's marks in the sand, or a rake mark, or an animal's print... it's golf, you are going to have bad lies. Improve it or play it.
That's exactly as I see sand trap trappings too. If I was king these would be my executive rules?

Given--executive course golf is not truly golf, so let's make it fast and a learning experience until the player is ready to play all the USGA rules, not just the handful they think they understand
It's like playing flag football or half court basketball.

Rule 1
If you don't reach the drop zone----pick the ball up and carry it to the drop zone. You can tee it up a half inch in the drop zone too because the drop zones are usually flattened out, making that shot one of the most difficult shots you will encounter.

Rule 2
You get 2 chances to get it out of the sand and if it doesn't land on the green you get a free lift from anywhere. Please rake or ask a pal if it will slow everyone down.

Rule 3 Unless both golfers are handicapped take turns walking the par threes.

Rule 4 Keep track of how many greens you hit in regulation. If you hit 5 or more and play from the gold move back. If you hit less then 3, move up. Keep track of your putts. These 2 numbers will show your improvement.

I use to coach and came up with "The Six Iron Theory" for beginners and experienced golfers alike, and especially me when the wheels fall off.

Just hit a six iron [or less] until you can hit is consistently. When you are a beginner adjusting for the length and loft of the club and where the ball is placed is too much to absorb. Walk before you run. This will build confidence because you will hit it at least 7 times.

[I'm thinking about allowing a second hit off the tee if it doesn't reach the drop zone. An extra hit doesn't add much time if you have an extra ball in your pocket and you pick up the first ball quickly. These rules are to help golfers improve their swing and consequently their game. What do you experienced golfers think?]