Dangerous => New Marsh Bend golf cart trail Dangerous => New Marsh Bend golf cart trail - Page 4 - Talk of The Villages Florida

Dangerous => New Marsh Bend golf cart trail

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  #46  
Old 01-06-2025, 07:53 AM
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It's very sad when brand new paths have safety issues. They should be designed to be safer, for everyone, no matter what their driving skills are.
Sure we can say "slow down" or "drive more carefully". But those are just band aids, only necessary for not considering safety as a priority in the initial design and construction.
I wonder when a lawyer will sue the developer because they chose to build something they should have known was dangerous.
And the basis for believing this path has "safety issues" is WHAT? Something the OP spouted out???? Have you driven it???? What proof is there that the design is flawed, as opposed to any other MMP in TV?
  #47  
Old 01-06-2025, 08:13 AM
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Originally Posted by Maker View Post
It's very sad when brand new paths have safety issues. They should be designed to be safer, for everyone, no matter what their driving skills are.
Sure we can say "slow down" or "drive more carefully". But those are just band aids, only necessary for not considering safety as a priority in the initial design and construction.
I wonder when a lawyer will sue the developer because they chose to build something they should have known was dangerous.
I'm sure they could have been designed to be less safe, but they weren't, so they are safer, for everyone, no matter what their driving skills are.

Or, are you suggesting that roads, paths, trails, sidewalks, life in general should be dumbed down to be safe for the lowest set of skills imaginable? A speed limit of 5mph perhaps. Maybe jersey barriers separating roads from paths and paths from sidewalks. Maybe making it illegal to drive a vehicle in bad weather or at night. Maybe mandating pedestrians wear helmets with constant lighting to illuminate their path plus a strobe light to make them more visible to other pedestrians and vehicles.

I haven't driven the new path yet (maybe it will be warmer today) but I'm confident it was designed with safety in mind. Occasionally mistakes happen and things are missed but in those cases corrections are made. *IF* there is an issue with this path I'm sure it will be corrected *BUT* I suspect once Villagers get over their need to criticize anything new, especially anything new from the Developer, the path will be just fine.
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  #48  
Old 01-06-2025, 08:49 AM
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Originally Posted by Maker View Post
It's very sad when brand new paths have safety issues. They should be designed to be safer, for everyone, no matter what their driving skills are.
Sure we can say "slow down" or "drive more carefully". But those are just band aids, only necessary for not considering safety as a priority in the initial design and construction.
I wonder when a lawyer will sue the developer because they chose to build something they should have known was dangerous.
And just what do you suggest for them to be "designed to be safer"?? Easy to say someone should do something. Harder to come up with an answer yourself. Maybe you think that they should not have any turns and only go in a straight line? By the way, you should not believe something just because one person said so. That path is not different than any other.
  #49  
Old 01-06-2025, 09:21 AM
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Originally Posted by JMintzer View Post
Every single neighborhood has streets where golf carts share the roads with cars. How else could they get home?

Are you saying they swing wide into oncoming traffic?
Yes
  #50  
Old 01-06-2025, 11:08 AM
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Originally Posted by JMintzer View Post
Can you please tell me where you found this information? I never heard anything of the sort...

If that were true, why do TV Golf Car Stores sell Golf Cars that go 20 mph?
My eyeballs.

Because they know people want to go that fast.
  #51  
Old 01-06-2025, 11:55 AM
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Originally Posted by Marathon Man View Post
And just what do you suggest for them to be "designed to be safer"?? Easy to say someone should do something. Harder to come up with an answer yourself. Maybe you think that they should not have any turns and only go in a straight line? By the way, you should not believe something just because one person said so. That path is not different than any other.
Here are some...

No blind corners. Clear landscaping and keep road signage and walls apart from paths. For example going east on McNeill, approaching Bexley, there is a huge village name sign in the street median, completely blocking cart's view of oncoming vehicles.

Avoid 90 degree turns where a curve could be used. These are easy to spot in many places.

Widen path at sharp turns. Simple no-brainer. A turning cart requires a wider width.

Don't make paths zig zag when a straight route is available. Avoids situations were oncoming carts are driving directly towards your cart (before they would curve right), with their headlights blinding you.

Put signage far ahead of areas where a turn might be needed. For example, at many tunnels the turn area also has signage saying which way each direction heads. Takes eyes off the road. Also use larger fonts to improve readability at further distances. Place lower so headlights illuminate them.

Locate entry/exit of tunnels further away from the T where they intersect the ramps, instead of having near zero distance between tunnel and access path. Not only is this a hard turn, there is no extra space, lousy sight lines, and blind spots.

None of these examples were hard to think about.
Just because they have not put any thought about safer designs in the past does not mean they should continue to do it the same old way. Being smart with designs costs nothing.
  #52  
Old 01-06-2025, 01:13 PM
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Originally Posted by Maker View Post
Here are some...

No blind corners. Clear landscaping and keep road signage and walls apart from paths. For example going east on McNeill, approaching Bexley, there is a huge village name sign in the street median, completely blocking cart's view of oncoming vehicles.

Avoid 90 degree turns where a curve could be used. These are easy to spot in many places.

Widen path at sharp turns. Simple no-brainer. A turning cart requires a wider width.

Don't make paths zig zag when a straight route is available. Avoids situations were oncoming carts are driving directly towards your cart (before they would curve right), with their headlights blinding you.

Put signage far ahead of areas where a turn might be needed. For example, at many tunnels the turn area also has signage saying which way each direction heads. Takes eyes off the road. Also use larger fonts to improve readability at further distances. Place lower so headlights illuminate them.

Locate entry/exit of tunnels further away from the T where they intersect the ramps, instead of having near zero distance between tunnel and access path. Not only is this a hard turn, there is no extra space, lousy sight lines, and blind spots.

None of these examples were hard to think about.
Just because they have not put any thought about safer designs in the past does not mean they should continue to do it the same old way. Being smart with designs costs nothing.
I have been diving a cart for ten years in TV. I have never felt the need for any of those things. I keep my eyes on the path in front of me and slow down when I need to. It's just good driving.
  #53  
Old 01-06-2025, 01:20 PM
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Originally Posted by Marathon Man View Post
I have been diving a cart for ten years in TV. I have never felt the need for any of those things. I keep my eyes on the path in front of me and slow down when I need to. It's just good driving.
100 men (and women) will test today but only 3 will side on their side .
  #54  
Old 01-06-2025, 01:23 PM
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Originally Posted by Marathon Man View Post
I have been diving a cart for ten years in TV. I have never felt the need for any of those things. I keep my eyes on the path in front of me and slow down when I need to. It's just good driving.
Apparently, there are those that think good driving could and should be replaced by some sort of idiot proof MMP design.
  #55  
Old 01-06-2025, 01:47 PM
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I survived!!!

Just got back. Eisenhower to Brownwood to Everglades to Villages Fire Station 48 to Sawgrass to Rohan and back. About 23 miles. Nice ride.

A few sharp turns but nothing different than the stretch after the Brownwood bridge or going past Bradford.

Will be better once some reflectors are installed on the corners.
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Last edited by Bill14564; 01-06-2025 at 02:57 PM.
  #56  
Old 01-06-2025, 02:52 PM
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I survived!!!

Just got back. Eisenhower to Brownwood to Everglades to Sawgrass to Rohan and back. About 23 miles. Nice ride.

A few sharp turns but nothing different than the stretch after the Brownwood bridge or going past Bradford.

Will be better once some reflectors are installed on the corners.
Nice. But do you realize that is not the MMP that this thread is about?????
  #57  
Old 01-06-2025, 02:56 PM
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Originally Posted by golfing eagles View Post
Nice. But do you realize that is not the MMP that this thread is about?????
If this thread is not about the MMP that runs along Marsh Bend from Everglades to near Eastport then what MMP *is* it about?

(I’ll be editing my post above to include Villages Fire Station 48)
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  #58  
Old 01-06-2025, 02:58 PM
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Quote:
Originally Posted by Maker View Post
It's very sad when brand new paths have safety issues. They should be designed to be safer, for everyone, no matter what their driving skills are.
Sure we can say "slow down" or "drive more carefully". But those are just band aids, only necessary for not considering safety as a priority in the initial design and construction.
I wonder when a lawyer will sue the developer because they chose to build something they should have known was dangerous.
The road and path designs incorporate "traffic calming" that consists of physical design and other measures put in place on roads and paths to reduce vehicle speeds and improve safety.

The sharp turns are there to force people to slow down.
  #59  
Old 01-06-2025, 03:01 PM
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Originally Posted by Altavia View Post
The road and path designs incorporate "traffic calming" that consists of physical design and other measures put in place on roads and paths to reduce vehicle speeds and improve safety.

The sharp turns are there to force people to slow down.
The sharp turns that I traveled through are there to go around an electrical substation and a Wildwood (fresh?) water treatment facility.
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  #60  
Old 01-06-2025, 03:10 PM
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Originally Posted by Bill14564 View Post
If this thread is not about the MMP that runs along Marsh Bend from Everglades to near Eastport then what MMP *is* it about?

(I’ll be editing my post above to include Villages Fire Station 48)
That's exactly what it's about. However, if you went, and I quote, "Eisenhower to Brownwood to Everglades to Sawgrass to Rohan and back.", you were never on the Marsh Bend MMP. I do now note you added Fire Station 48, but that is still north of Corbin. The new section of the Marsh Bend MMP is from Corbin south to Central Parkway. Maybe on your next ride.........
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