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Another accident on Morse

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  #46  
Old 02-10-2016, 12:18 PM
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I believe you are correct. Two carts each traveling at 20 MPH and colliding head on is roughly the same, in terms of damage to the cart, as a cart hitting a solid wall at 20 MPH. Of course, with two carts having the head on collision you now have 2 carts damaged.

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Originally Posted by Rapscallion St Croix View Post
It doesn't work that way. What you get is the equivalent of hitting a solid wall at 20MPH.

Last edited by tuccillo; 02-10-2016 at 12:27 PM.
  #47  
Old 02-10-2016, 12:20 PM
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Quote:
Originally Posted by Rapscallion St Croix View Post
It doesn't work that way. What you get is the equivalent of hitting a solid wall at 20MPH.

Newton was wrong?
  #48  
Old 02-10-2016, 12:24 PM
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Newton was wrong?
Nope.
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  #49  
Old 02-10-2016, 12:29 PM
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I guess crash dummies know best.
  #50  
Old 02-10-2016, 12:38 PM
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Default Another accident on Morse

Quote:
Originally Posted by Rapscallion St Croix View Post
It doesn't work that way. What you get is the equivalent of hitting a solid wall at 20MPH.
Quote:
Originally Posted by tuccillo View Post
I believe you are correct. Two carts each traveling at 20 MPH and colliding head on is roughly the same, in terms of damage to the cart, as a cart hitting a solid wall at 20 MPH...
Go read a physics book, guys.
  #51  
Old 02-10-2016, 12:42 PM
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Originally Posted by Polar Bear View Post
Go read a physics book, guys.

The Villages is in a different dimension. Physics rules are different.
  #52  
Old 02-10-2016, 12:47 PM
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Quote:
Originally Posted by Polar Bear View Post
Go read a physics book, guys.
Well said. The situation is not equivalent because the brick wall is not moving therefore it's momentum (mass x velocity) is 0. This is directly proportional to the kinetic energy of the object, which determines all kinds of things such as damage and injury. If they don't believe this, there is always the field experiment----run your cart head on into another going 20, and run it into a brick wall at 20. Care to guess which is worse?
  #53  
Old 02-10-2016, 12:48 PM
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I think in a real world head to head crash the damage would be less then a brick wall crash at half the speed. The carts would need to be perfect cubes and meet tangent to equal the math equation.
  #54  
Old 02-10-2016, 12:49 PM
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Energy= MV, mass x's velocity---the bigger the mass , more energy --for the same speed

What does more damage? a 60 gr bullet @ 1000 fps or a 230 gr bullet @ 1000fps ?
  #55  
Old 02-10-2016, 12:50 PM
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Anyone up to a game of chicken ?
  #56  
Old 02-10-2016, 12:51 PM
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This is really an old physics exercise. Go look it up.

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Go read a physics book, guys.
  #57  
Old 02-10-2016, 12:55 PM
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Mythbusters on Head-on Collisions – Greg Laden's Blog
  #58  
Old 02-10-2016, 12:55 PM
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Quote:
Originally Posted by tuccillo View Post
This is really an old physics exercise. Go look it up.
It's not an exercise, it's a basic physics principle. Of course there is energy absorbed by the "deformable" vehicles as opposed to a non-deformable wall. But it doesn't change the basic principle.
  #59  
Old 02-10-2016, 12:56 PM
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Mythbusters on Head-on Collisions – Greg Laden's Blog
  #60  
Old 02-10-2016, 01:01 PM
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Consider a wall and two golf carts collide into the wall from either side at 20 MPH. The wall doesn't move. Each cart has the same amount of damage. Now remove the wall and have the carts collide head-on at the same 20 MPH. You will have the same effect. Two cars colliding head-on have twice the energy of one car running into a wall but with the head-on collision you have two cars damaged. One car running into a wall does not have to travel at 40 MPH to experience the same damage as if it had a head-on collision at 20 MPH. Now do you understand?

Quote:
Originally Posted by Polar Bear View Post
It's not an exercise, it's a basic physics principle.

Last edited by tuccillo; 02-10-2016 at 01:08 PM.
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